| I couldn't get the Crystal Space Crystal Core game compiled, I couldn't get the Blend2CS CVS version compiled (it needed Cygwin?), and faded earth keept running into what I think is a Crystal Space bug : changing a "materialWrapper" during play had no effect, even though you can easily change the material it's self with a visible effect.
I did have some luck makeing a HSV - > RGB conversion function with a lot of help from http://codeproject.com (I added their link in "gaming unrelated").
On a positive note I will soon be moving on to attack animations and effects in the Faded Earth code. Wish me luck. |