the Physics and Animation Stage

by Bookeater Bookeater
on 12.20.2004

  Faded Earth - the Physics and Animation stage : I have run into trouble every I've gone in the programming world in the past month or two.

 I couldn't get the Crystal Space Crystal Core game compiled, I couldn't get the Blend2CS CVS version compiled (it needed Cygwin?), and faded earth keept running into what I think is a Crystal Space bug : changing a "materialWrapper" during play had no effect, even though you can easily change the material it's self with a visible effect. I did have some luck makeing a HSV - > RGB conversion function with a lot of help from http://codeproject.com (I added their link in "gaming unrelated"). On a positive note I will soon be moving on to attack animations and effects in the Faded Earth code. Wish me luck.

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