Sliding along walls problem - the latest

by Bookeater Bookeater
on 11.20.2004

  If you can detect collisions you can stop your sprite before it collides, but how to make it react properly at an angle, sliding along a wall or reflecting off based on the wall's angle?

 This is one of a series of problems I have been stumpted on, but this is usually a temporary setback. the examples from the manual arn't quite what I wanted, maybe there is some help in another section.

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